PvE Feral Druid Tank Pre-Raid & Best in Slot (BiS)

Feral sunwell bis

Welcome to our Feral Tank gearing guide for TBC. This guide will list the best items available in every slot, how they should be gemmed and enchanted, and present complete sets that are optimised to best fulfill the Feral Tank role in current TBC content. Additionally, this guide will provide some example sets for newer players trying to get into existing raids. This guide is up to date for Sunwell Plateau, and will include sets focused on survivability and on pull variance. To better understand these lists, read the information that follows them below.

Best in Slot gear lists

Gems for Feral Druids are an often contentious topic. Some will argue we should gem full Agility for the avoidance and value it provides when DPSing, others will argue full Stamina for increasing our Effective Health Pool (EHP) when tanking. Some will argue full Hit Rating for maximum threat. None of these options are wrong, and in most stat weights all these gems are very close in value, so ultimately it’s up to you and depends on your ‘skews’ i.e. how highly you value avoidance, cat DPS, EHP, and threat. The main mistakes people make with gemming are not meeting the requirements of your meta gem, and being inconsistent.

For example, if you gem a Shifting Shadowsong Amethyst in one red socket, you imply that 7 stamina is better than 5 agility (when compared to a Delicate Crimson Spinel), which can be correct for your weights. However, if you also gem a Shifting Shadowsong Amethyst in a blue socket, you then also imply that 5 agility is better than 8 stamina (when compared to a Solid Empyrean Sapphire). This is clearly inconsistent and therefore incorrect.

In my gemming for this set, I place Shifting Shadowsong Amethysts in red sockets and Solid Empyrean Sapphires in blue sockets. Although Delicate Crimson Spinels are marginally better than Shadowsong Amethysts due to hybrid gems having 7 stamina (rather than 7.5, which would be half of a Solid Empyrean Sapphire), they are very contested by other players in the raid who have fewer alternatives. For yellow sockets, Glinting Pyrestones are the best gems. Rigid Lionseyes are also good, however this set is already hit capped with the use of Glinting Pyrestones and therefore cannot make use of the hit on Rigid Lionseyes.

If the socket bonus on an item is not valuable, you can ignore socket colours and gem Solid Empyrean Sapphires in all slots. However, the listed gems are all so close in value that most socket bonuses are worth getting.

Vengeful Gladiator’s Dragonhide Helm is the Best in Slot head item for Feral tanks in Phase 4. The resilience on it makes it an efficient source of critical strike suppression. It does not require any arena rating, meaning all you need to do is play 10 arena games every week at any rating to accumulate enough points for it. The number of points you earn weekly depends on your rating and which bracket (2v2 / 3v3 / 5v5) you compete in, but in a few weeks any Feral can get this helm.

Thunderheart Cover is a strong, more mitigation-focused alternative, but the arena helm is better under balanced weights and can be earned outside of raids. Cursed Vision of Sargeras is a decent threat-focused alternative, but less good than the arena helm and extremely contested by every other physical DPS class, so I cannot recommend any druid aims for this helm. Note that using either of these alternatives means having to find more resilience or defense in other slots in order to maintain immunity to critical strikes.

Glyph of Ferocity is the best helm enchant available for Feral Druids in Phase 4 of TBC. Glyph of the Defender can be used if needed for crit immunity, but is otherwise slightly worse.

Brooch of Deftness is by far the best available neck piece for Feral tanks in Phase 4. It is bought from G’eras with 35 Badges of Justice. Because it is so easy to get, and so much stronger than any other neck, I do not list any alternatives.

Thunderheart Pauldrons are the Best in Slot Shoulder option for Feral tanks in Phase 4 of TBC. Their tier token is shared with Mages and Rogues, and drops off of Mother Shahraz in Black Temple. Vengeful Gladiator’s Dragonhide Spaulders are a decent alternative and good source of critical strike suppression, but the 4-set tier 6 bonus is worth maintaining. Furthermore, arena shoulders require 2000 personal and team rating to buy, which is very difficult to achieve. Nordrassil Feral-Mantle from Void Reaver in Tempest Keep or Merciless Gladiator’s Dragonhide Spaulders (no longer requiring arena rating since Phase 3) are weaker but more easily attainable alternatives.

Might of the Scourge is the best all-around shoulder enchant for Feral Druids in TBC. Fortitude of the Scourge is the best shoulder enchant for a mitigation-focused set. These both drop off Sapphiron in Naxxramas and can be very difficult to attain; the alternatives for threat (Greater Inscription of Vengeance / Greater Inscription of the Blade) and mitigation (Greater Inscription of Warding / Greater Inscription of the Knight) are all extremely close in value as well (especially if you need the mitigation enchants for crit immunity). Take your pick!

Slikk’s Cloak of Placation is the Best in Slot back option for Feral tanks in Phase 4. It is bought from G’eras for 35 Badges of Justice. Gilded Thorium Cloak is very close in value, and can be used if you need the 8 extra defense rating for crit immunity. It drops in Karazhan and should be easier to attain than the worse and more contested DPS cloaks. Dory’s Embrace is a strong cloak, but loses a lot of defensive stats compared to the previous items, making it worse overall. Resolute Cloak is craftable and a good alternative while you farm Badges for the others.

Greater Agility is the best available cloak enchant for Feral Druids.

Thunderheart Chestguard is the Best in Slot chest option for Feral tanks in Phase 4 of TBC. Their tier token is shared with Mages and Rogues, and drops off of Illidan Stormrage in Black Temple. Vengeful Gladiator’s Dragonhide Tunic is a decent alternative, but the 4-set tier 6 bonus is worth maintaining. Midnight Chestguard and Nether Shadow Tunic are viable alternatives if you are struggling to kill Illidan, but are considerably worse and also wanted by DPS players.

Exceptional Stats is the best available enchant in the game for Feral druids.

Vindicator’s Dragonhide Bracers are the Best in Slot wrist option for Feral Druids in Phase 4 of TBC. They can be earned through honour and Warsong Gulch marks, which has been made far easier with the changes to honor gains in Phase 3. Insidious Bands are a bit worse, and very contested by melee DPS. Band of the Swift Paw are a new Badge of Justice item in Phase 4 and a decent alternative. But, at only about 12,000 honour, the PvP wrists really are a must-have.

Enchant Wrist – Stats and Enchant Wrist – Fortitude are close in value for Feral tanks, but the Stats enchant is far better for Feral PvP and for Feral DPS, both of which these wrists are also Best in Slot for. I therefore recommend sticking to Stats.

Thunderheart Gauntlets are the Best in Slot hands option for Feral Druids in Phase 4 of TBC. Their tier token is shared with Mages and Rogues, and drops off of Azgalor in Mount Hyjal. The three listed alternatives are close in value to each other, but significantly worse than tier 6.

Enchant Gloves – Threat is by far the best enchant for Feral Tanks. Even under mitigation-focused stat weights, 2% threat is 50% more valuable than 15 Agility. However, keep in mind that Thunderheart Gauntlets are also BiS for Feral DPS. If you only have one pair of gloves and spend a lot of time DPSing, you may want to consider enchanting them with Agility.

Belt of One-Hundred Deaths is the Best in Slot waist option for Feral Druids in Phase 4 of TBC. It is a rare drop from Lady Vashj in Serpentshrine Caverns, and an extremely contested item. That said, the threat gain for a Feral Druid using this belt is massive, and even the DPS gain on a Feral is comparable to that for DPS classes, so it is definitely worth trying to get. The alternatives listed are still strong and easily attainable (especially the new Waistguard of the Great Beast), so don’t worry if you can’t get your hands on it.

Thunderheart Leggings are the Best in Slot leg option for Feral Druids in Phase 4 of TBC. Their tier token is shared with Mages and Rogues, and drops off of Illidari Council in Black Temple. It is a massive upgrade from the second best option, Nordrassil Feral-Kilt from Serpentshrine Cavern. Vengeful Gladiator’s Dragonhide Legguards are close in value to Nordrassil Feral-Kilt, but far worse than Tier 6.

Nethercleft Leg Armor is by far the most valuable tank leg enchant. Note that these legs are Best in Slot for Feral DPS as well, and Nethercobra Leg Armor is a better enchant for DPS. However, Nethercleft is far, far more valuable for tanks and should be prioritised if tanking any significant amount in your raid.

Treads of the Den Mother are the Best in Slot feet option for Feral Druids in Phase 4 of TBC. They drop off trash mobs in Black Temple. Vindicator’s Dragonhide Boots are a strong alternative, and can be used in some BiS set-ups as a source of critical strike suppression. Boots of Natural Grace are a bit worse, but an easily attainable alternative if you are a Leatherworker.

Enchant Boots – Boar’s Speed is the best boot enchant under most stat weights for Feral Tanks. Movement speed is very impactful in raids, especially for tanks, and should be prioritised over other enchants. Enchant Boots – Cat’s Swiftness is better for DPS, PvP, and under Tank weights that prioritise average damage reduction, so is a valid choice as well.

There are several rings in Phase 4 of TBC that are very close in value and can be considered Best in Slot. Violet Signet of the Great Protector and Ring of Deceitful Intent are the two highest value rings under balanced stat weights. A’dal’s Signet of Defense is also very strong, as long as the Druid remains below the hard armor cap while using Ironshield Potions. Band of the Eternal Champion is also a strong ring if you cannot fit the hit from Deceitful Intent.

I should note here that Stormrage Signet Ring is a strong threat ring for Feral tanks, but this is extremely contested by all other physical DPS and is not an efficient item to give to a tank, especially as Ferals generate more than enough threat while using defensive options. I do not recommend aiming for this ring to any tank.

In this set, I recommend using Violet Signet of the Great Protector and A’dal’s Signet of Defense as the set remains below the armor cap and uses the defense from these rings to reach crit immunity. Furthermore, the set is nearly hit capped and therefore cannot make use of the hit on Ring of Deceitful Intent.

Enchant Ring – Stats is the best ring enchant for Feral Druids, but can only be enchanted if the Druid has 375 Enchanting themselves.

Overall best trinkets
Trinket choice in Phase 4 is a contentious topic, but I recommend using two “last stand effect” trinkets. Battlemaster’s Determination and Battlemaster’s Cruelty are almost equal in value, but share a cooldown with each other. Battlemaster’s Cruelty is better for Feral DPS and PvP, so I recommend getting this one. Shadowmoon Insignia does not share a cooldown with the Battlemaster trinkets. Last Stand trinkets, when used in combination, work as a defensive cooldown to give tanks 3500 HP.

While this may not seem like a lot, when used at the right time (in reaction to or in anticipation of a big damage spike, for example) it is roughly as valuable as 200 stamina. This is twice as much as the stamina provided from the Darkmoon Faire trinkets (Darkmoon Card: Vengeance and Darkmoon Card: Madness), and the Last Stand trinkets have additional useful stats as well.

Of course, the Darkmoon Faire trinkets provide stamina all the time, but tanks spend the majority of a raid at high health and only risk dying in these infrequent damage spikes. The stamina on the Darkmoon trinkets only provides value when tanks dip below the health that they give; if the tank can react appropriately and these spikes indeed occur infrequently (which they should if your healers are awake!), Last Stand trinkets are more impactful.

Defensive trinkets
Aside from last stand trinkets, Badge of Tenacity is a very strong defensive trinket. However, the armor on this trinket cannot be fully utilised if it brings the Druid above the hard armor cap, which it would do in this set. Still, it is very strong before getting other BiS, high armor gear. It is also very strong in Warden sets, where the Druid has less armour and the on-use can be used in Cat form to increase DPS.

Threat trinkets
For threat, there are several options available to Ferals. Abacus of Violent Odds is the best “snap threat” trinket, meaning it increases threat generation at the start of a fight, where tanks are most likely to lose aggro. However, it falls off steeply afterwards and does not provide much overall threat per second (TPS) across longer encounters. Berserker’s Call is a very strong snap threat trinket, as well as a strong average TPS trinket. Bloodlust Brooch is similar, but considerably weaker. These two trinkets therefore provide a well-balanced threat profile that some tanks prefer.

Madness of the Betrayer, Dragonspine Trophy, Romulo’s Poison Vial, Mark of the Champion and Tsunami Talisman are all very strong average TPS trinkets, but do not provide much snap threat, and I do not list the first two as they are extremely contested by and more impactful for other physical DPS players. Additionally, the hit rating on Madness of the Betrayer and Romulo’s Poison Vial is difficult to fit into BiS sets, as they often bring the Druid above the Hit cap at which hit rating no longer provides any value.

Other trinkets
Gnomish Battle Chicken is a trinket made by Gnomish engineers that, when used, can increase the melee haste of all party members by 5%. This is an absolutely massive buff, making it by far the best trinket in the game when used. I do not list it as BiS because it has a 20 minute cooldown (meaning you’ll want other trinkets while it is on cooldown). Note that using this trinket in a raid will invalidate your raid’s combat logs on Warcraftlogs – do not use this trinket if that is a problem for people in your raid.

Moroes’ Lucky Pocketwatch is generally a terrible trinket; dodge rating is not a very efficient stat for Druids (Agility gives more dodge per point, and gives critical strike chance as well). Additionally, dodge chance does not reliably reduce your risk of dying, and instead reduces your average damage intake. Therefore, the trinket’s overall value is very low. However, when used at high levels of avoidance, its on use can make it act as a defensive cooldown against physical attacks. If your avoidance is high enough, this trinket (especially if paired with the Badge of Tenacity on-use) can give you 100% avoidance, making you immune to physical attacks. This can be massively impactful, but its value is heavily reduced if you are taking spell damage, or if wearing gear without a high base avoidance. Therefore, I list it as situational.

Pillar of Ferocity is the Best in Slot weapon for Feral tanks in Phase 4 of TBC. It drops off Anetheron in Mount Hyjal. While Vengeful Gladiator’s Staff provides useful critical strike suppression and strong threat stats, the armor on Pillar of Ferocity scales with Dire Bear Form and is far too valuable to pass on. The same comparison can be made between Wildfury Greatstaff and Merciless Gladiator’s Maul, which are both significantly worse than Pillar of Ferocity.

Enchant 2H Weapon – Major Agility is the best enchant available for Feral Druids; weapon proc enchants like Enchant Weapon – Mongoose do not work while shapeshifted.

Idol of the Raven Goddess is the Best in Slot idol for Feral tanks in TBC. The value it provides to your party far outweighs the effects of other idols. It is locked behind the Swift Flight Form quest chain, meaning you need to spend 5,000 gold on epic flight training to attain it. I absolutely recommend prioritising your gold for this purpose; I personally can’t play the game without Swift Flight Form, and neither should you! If you really cannot afford epic flying, the alternatives are strong for your character but at no gain to the rest of your party.

This phase 5 pre-raid set uses easily attainable gear for someone who has just hit level 70, or perhaps is still levelling! It uses a couple of cheap previous-season honor pieces, and only one reputation piece (Earthwarden, as the Cenarion Expedition reputation needed for it can be bought via Coilfang Armaments on the auction house). This set is strong enough to get you into easy content, such as 10 man raids, heroics, and Gruul/Magtheridon raids.

Click here to view the set on seventyupgrades.

This catch-up set uses attainable gear from easy content for a recent level 70: dungeons, heroics, PvP (no arena), 10-man raids, Gruul’s Lair, Magtheridon’s Lair, and Badges of Justice. While this set may not be quite good enough to tank Sunwell Plateau in, it would enable you to tank in Black Temple and Mount Hyjal to acquire better gear.

Click here to view the set in seventyupgrades.

This set shows the absolute best attainable items outside of Sunwell Plateau. While this is considerably above the minimum gear level required to tank in Sunwell, if you want to be as prepared as possible you cannot go wrong with this set.

Click here to view the set on seventyupgrades.

This set is designed for use on less hard-hitting bosses, such as Felmyst or Lady Sacrolash. Its primary focus is to minimise pull variance; by reaching the hard expertise cap and hit cap, this set cannot miss its attacks and has a pull success (22.5k threat in the first 15 seconds) probability of 99.96%. Additionally, it has a theoretical 0% chance of death with regular incoming heals on these bosses. Note that it has a 20% chance of death on Brutallus, so do not use this set on any very dangerous encounters. Also note that this set assumes the use of Improved Faerie Fire to provide 3% hit, and assumes it is used right at the start of the encounter. If this is not the case for you, simply wear more hit gems (Rigid Lionseyes / Glinting Pyrestones) until you reach 142 rating / 9% hit.

Because this set is specifically designed to reach these caps to minimise pull variance, there aren’t really any alternatives to list for most slots. The main differences that can be made are in the non-expertise items, but those selected here are by far and away the best available (except for Brutal Gladiator’s Shoulders which are omitted due to the high arena rating required for purchase).

Click here to view the complete set, including gems and enchants, on seventyupgrades.

Brutal Gladiator’s Dragonhide Helm is the best in slot helm for a pull variance set, as the resilience from the item, especially with the 2 piece set bonus, provides a lot of critical strike suppression. This allows for more aggressive gearing choices elsewhere, particularly favouring expertise to eliminate the chance of missed attacks.

Collar of the Pit Lord is a very powerful tank item, with a lot of stamina and expertise for both survivability and reduced pull variance.

These are the best tanking shoulders in the game, providing both threat and survivability.

Like the neck in this set, this cloak provides a lot of survivability while also having a lot of expertise. This is a very strong item.

Brutal Gladiator’s Dragonhide Tunic is the best in slot chest for a pull variance set, as the resilience from the item, especially with the 2 piece set bonus, provides a lot of critical strike suppression. This allows for more aggressive gearing choices elsewhere, particularly favouring expertise to eliminate the chance of missed attacks.

These are the best bracers for Feral Tanks in TBC, and are dropped by Kalecgos as Bracers of the Forgotten Vanquisher

These are the best gloves for Feral Tanks in TBC, and are dropped by M’uru as Shadowed Gauntlets of Paroxysm.

Belt of One-Hundred Deaths is the best belt option for a Pull Variance set, as is it a strong expertise piece to reach the hard cap of 14%.

Leggings of the Immortal Beast are the best leg option for all Feral tank sets, and are an extremely powerful survivability piece. They are, however, dropped as Leggings of the Immortal Night from Felmyst, making them one of the most contested drops in Sunwell (BiS for Rogues, Hunters, Enhancement Shamans, Retribution Paladins, and DPS Warriors).

These are the best boot option for Feral tanks in TBC, and provide a lot of expertise to boot (no pun intended)!

Ring of Hardened Resolve is an incredibly strong ring which provides armour, stamina, defense, and expertise. This gives the set a lot of survivability and reduces its pull variance.

Ring of the Stalwart Protector is a powerful second ring, contributing to the survivability of the set.

These two trinkets alone bring you almost halfway to the expertise hard cap, making this pull variance set possible. They are very aggressive choices but are essential in this set.

This set uses Pillar of Ferocity over Stanchion of Primal Instinct as it is a far more defensive option, and the set is aggressive elsewhere to optimise for pull variance as opposed to average threat (which Stanchion would be far better for).

Idol of the Raven Goddess is the best idol for raid DPS contribution as it buffs your group. If you are worried about survivability, Idol of Terror gives a helpful boost. However, if you are worried about survivability you should probably not be looking at the pull variance set!

This set is designed to minimise your chance of dying on any given encounter. It is suitable for any encounter in the game, and will produce enough threat on average to hold off your DPS. In this set, threat can sometimes be iffy at the start of an encounter, but this is far less of an issue than random tank deaths. For reference, this set sims at a 3% p(death) on Brutallus while retaining a 97% p(pull success) on Felmyst.

Click here to view the complete set on seventyupgrades.

Collar of the Pit Lord is a very powerful tank item, with a lot of stamina and expertise for both survivability and reduced pull variance.

These are the best tanking shoulders in the game, providing both threat and survivability.

Like the neck in this set, this cloak provides a lot of survivability while also having a lot of expertise. This is a very strong item.

These are the best bracers for Feral Tanks in TBC, and are dropped by Kalecgos as Bracers of the Forgotten Vanquisher.

Alternative: Guardian’s Dragonhide Bracers

These are the best gloves for Feral Tanks in TBC, and are dropped by M’uru as Shadowed Gauntlets of Paroxysm. They should not be contested and are far better than any alternatives.

The high stamina, agility, and resilience on this belt provides a lot of survivability. but at the cost of the Tier 6 4-piece bonus. Alternatively, you can use Thunderheart Waistguard and one more Tier 6 piece (eg shoulders) for more damage and average threat, or Belt of One-Hundred Deaths for reduced pull variance.

Leggings of the Immortal Beast are the best leg option for all Feral tank sets, and are an extremely powerful survivability piece. They are, however, dropped as Leggings of the Immortal Night from Felmyst, making them one of the most contested drops in Sunwell (BiS for Rogues, Hunters, Enhancement Shamans, Retribution Paladins, and DPS Warriors).

Alternative: Thunderheart Leggings, but they don’t really come close at all.

These are the best boot option for Feral tanks in TBC, and provide a lot of expertise to boot (no pun intended)!

Ring of Hardened Resolve is an incredibly strong ring which provides armour, stamina, defense, and expertise. This gives the set a lot of survivability and reduces its pull variance.

Ring of the Stalwart Protector is a powerful second ring, contributing to the survivability of the set. You can use Hard Khorium Band instead if Stalwart Protector brings you above the hard armor cap of 35,880 (eg if using Pillar of Ferocity) or just stick to Band of the Eternal Champion if you don’t want to spend big on Sunmotes.

These two trinkets provide a lot of armour and survivability. Shadowmoon Insignia can be used reactively to a damage spike, or in preparation for incoming damage (e.g. having to soak a Stomp on Brutallus).

Alternative: Commendation of Kael’thas

This set uses Stanchion of Primal Instinct over Pillar of Ferocity as it is armor capped using two armor rings. While this is a slight survivability loss, it is a well balanced option and a very powerful staff.

Idol of the Raven Goddess is the best idol for raid DPS contribution as it buffs your group. If you are worried about survivability, Idol of Terror gives a helpful boost.

Gearing principles

These sets use a mixture of Defense and Resilience to reach immunity to critical strikes. Any combination can be used, with the cap being 5.6% critical strike suppression on bosses (Druids earn 3% from the talent Survival of the Fittest and therefore only need 2.6% from gear). This is an important goal for all sets to aim for, as eliminating the possibility of critical strikes significantly reduces your risk of dying as a tank.

Some of these sets approach 6% hit, which is the cap when a Balance druid applies Improved Faerie Fire to your target. Reaching hit cap is usually not a goal that you should specifically aim for, as it does not eliminate the chance of getting parried or dodged. In fact, hit cap is simply a limit – hit is a strong threat stat but provides no value above cap for a Feral druid. This means that often as we approach the cap, druids actually use worse items because we cannot make use of the hit rating on certain pieces of gear. Therefore, the only thing to keep in mind when it comes to hit rating is not to waste it; do not be concerned if your set is below the hit cap. Note that, in Sunwell gear, a Druid can reach both hit cap and hard expertise cap, completely eliminating the chance of misses, dodges, and parries on all targets. While this would be very valuable for pull variance, gearing in this way comes at a significant survivability loss and should not be used on hard-hitting bosses.

Survivability sets

As a tank, your most important role is not to die. While threat generation is important, your average threat generation when following the correct rotation will be high enough for even the best DPS players while wearing full mitigation gear. While your threat in the first few seconds of the fight may not always be perfect in these sets, the consequence of this is simply waiting a few more seconds to kill the boss. On the other hand, the consequence of dying as a tank is an almost definite wipe for your raid. Therefore, it is generally advised to optimise sets to minimise your chance of death on any given encounter. This is done through the “p(Death)” simulation in Mobmentality’s Beary Good Sim.

Pull variance sets

Your other important role as a tank is to generate enough threat so that your target attacks you (who will not die) instead of your damage dealers (who will die if targeted). While your average threat as a Feral Druid should always be sufficient on a single target (as Ferals generate more single target threat than any other tank in TBC), the first few seconds of an encounter can be a little bit iffy, for example due to your first Mangle missing or getting dodged/parried. A “Pull variance” set will optimise for the highest chance of a successful opener – defined by having a substantial threat lead in the first 10-15 seconds of an encounter. These sets will still be tanky enough to survive most encounters, but if in doubt, use a survivability set to make sure you don’t die. This is also done through Mobmentality’s sim, through the “p(Pull Success)” simulation.

Using seventyupgrades.com

This guide uses links to the helpful gear planning tool, seventyupgrades.com. By using these links, you will be able to visualise the complete sets I have put together, along with the enchants and gems I use in each slot. Additionally, by clicking on “Copy Set” in the top right-hand corner, you can see the set in your own seventyupgrades account. It will also copy over some useful stat weights that you can use to compare the average value of every item in the game for a Feral tank. However, to optimise survivability and pull variance for different items, you will need to use the simulation tool yourself.


Thank you for taking the time to read our Feral Tank BiS guide for TBC Classic. I hope it was helpful, and if you have any questions or suggestions please feel free to leave a comment below, or find me as Oxy on the Druid Classic discord. I’ll be making more guides here on everything to do with playing a Feral in TBC, so stay tuned!

 

About the Author

Oxykitten

I've been an avid WoW player since Vanilla. At 6 years old, I was slowly progressing through Blackfathom Deeps and levelling up with my brothers. Since Classic Wow launched, I've found a new way to enjoy the game; participating in Feral Druid theorycrafting communities and performing well in an underdog class has been a fun challenge. I hope to be able to share all I've learned with anyone who shares that interest!
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